Mechanics

Learn the core systems that drive Europa Universalis V. Each category contains concise guides to help you master the game.

Quick Help

Stuck on a specific problem? These action-first guides provide step-by-step solutions. All use verb-first titles for quick scanning:

Fix No Market Capacity

Troubleshoot capacity issues: build marketplaces, staff buildings, and optimize routes.

TradeQuick Help
Updated: 2025-01-15

Raise Control & Access

Improve market control and access: build roads, secure ports, and maximize tax efficiency.

ControlQuick Help
Updated: 2025-01-15

Staff Buildings Without Wasting Money

Ensure buildings are properly staffed and have necessary inputs.

EconomyQuick Help
Updated: 2025-01-15

Set Up Your First Trade Market

Build a dependable early income stream by focusing on one main market.

TradeQuick Help
Updated: 2025-01-15

Diagnose a Stalling Economy

Diagnose and fix economy stalling: food shortages, market capacity, and access problems.

EconomyQuick Help
Updated: 2025-01-15

Why You're Losing 'Won' Wars (and Fixes)

Fix war losses despite superior numbers: avoid attrition, manage terrain, and win wars efficiently.

MilitaryQuick Help
Updated: 2025-01-15

Common Beginner Mistakes

Avoid five common mistakes that waste resources and stall progress.

BeginnerQuick Help
Updated: 2025-01-15

UI Navigation Essentials

Master map modes, location panels, market & trade panes, and pre-war checks.

UIQuick Help
Updated: 2025-01-15

When should I create a new Market?

Learn when to create new markets. Understand capacity saturation and infrastructure requirements.

TradeQuick Help
Updated: 2025-01-15

How to import Institutions via Trade

Learn how to import institutions via trade routes. Understand market centers and capacity.

TradeQuick Help
Updated: 2025-01-15

Diplomacy

Economy & Trade

Military & Logistics

Government, Politics & Estates

Populations and Society

Quickstart

Guides