Nations

Choose your starting nation and learn proven opening strategies. Each guide includes a First 50 Years checklist to help you succeed.

Starter-friendly

Pick one from Portugal, Castile, Ottomans, England, Muscovy, Japan. Each has a 6–8 item First 50 Years checklist and a trade/logistics mini‑plan.

Filters

England

Master naval dominance and economic transformation through trade nodes and strategic diplomacy with France.

EuropeEasyTrade

France

Navigate domestic consolidation and power balance. Learn to handle the Hundred Years' War opening.

EuropeEasyExpansion

Austria

Become the diplomatic hub of the Empire. Master vassal strategies and imperial management.

EuropeMediumDiplomacy

Ottomans

Strong early army with multiple viable first wars. A template for short, supplied, naval-assisted campaigns.

AnatoliaBalkansMediumMilitaryExpansion

Mamluks

Control the crossroads of Red Sea and Mediterranean trade. Balance military and economic priorities.

Middle EastMediumTrade

Ming

Manage massive population and economic scale. Navigate bureaucratic structures and internal challenges.

AsiaHardEconomy

Japan

Fragmented power base with consolidation gameplay. Great for practicing internal stability, short wars, and economy-first pacing.

East AsiaMediumConsolidationMaritime

Castile

Early colonization routes and trade pivot points. Balance European politics with overseas expansion.

EuropeEasyColonial

Portugal

The safest beginner maritime trade template: prioritize economy and trade before expansion, master the capacity—routes—fleet trio.

EuropeEasyTradeMaritimeStarter-friendly

Poland

Central European balanced start perfect for practicing alliance networks, short wars, and economic consolidation.

Central EuropeMediumDiplomacyBalanced

Venice

Merchant republic with natural trade leverage. Practice market creation, entrepôts, and economic warfare.

EuropeAdvancedTradeMaritime

Muscovy

Wide lands, long winters, and supply challenges teach disciplined expansion and fort-first sieges. Ideal to practice short wars and pace control.

Eastern EuropeMediumExpansionLogistics

Sweden

Strong military modifiers and clear early rivalry space. Practice decisive short wars and economy stabilization between them.

EuropeEasyMilitaryStarter-friendly

Byzantium

High-risk opener teaching naval control, siege timing, and strict logistics. Succeed with short, decisive campaigns and strong allies.

EuropeHardMilitaryAdvanced Challenge

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